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OP-17 Mihawk Deck List: Best Early Build & How to Play Green Mihawk

  • Writer: Gregory Thornberry
    Gregory Thornberry
  • 1 day ago
  • 4 min read

Updated: 8 hours ago

Green Dracule Mihawk OP14-020 is not a new Leader in One Piece Card Game OP-17: The World's Strongest Warriors, but he may be one of the format's biggest winners.

Mihawk was already putting up strong tournament results after the arrival of ST32, and OP-17 gives the deck another potentially nasty finisher in the new 10-cost Shanks. Even better, Mihawk's built-in advantage against Slash Leaders could become especially relevant as new decks enter the format.


Players are still adjusting the exact ratios, especially at the top of the curve, so there is not one tournament-proven OP-17 Mihawk deck list yet. The 50-card build below is our early version based on the established Mihawk shell and the OP-17 testing happening before release.


Early One Piece OP-17 Green Mihawk Deck List

This is an early OP-17 build, not a finished competitive list. Recent Mihawk lists already disagree on Otama counts, Coffin Boat, defensive Events and late-game Characters, while current OP-17 testing is experimenting heavily with Shanks and Electrical Luna.





Mihawk starts at 5000 power and 5 Life, but his first ability is what makes certain matchups so appealing: if the opposing Leader has the Slash attribute, Mihawk gains +1000 power for the match.


That effectively turns him into a 6000-power Leader before you even start doing anything clever.


His main effect provides the engine. Once per turn, if you control a Character costing 5 or more, you can rest one of your cards to set up to three DON!! as active. The catch is that you cannot play more Characters after using the effect that turn.


The sequencing is simple:


Play your Character first, activate Mihawk second, then spend the reactivated DON!! on Events, attacks or defense.


Coffin Boat, searchers and Characters that benefit from becoming rested give Mihawk plenty of good targets.


Oden and ST32 Mihawk Make the Engine Work



The ST32 cards are a huge reason Mihawk looks so much better heading into OP-17.


Kouzuki Oden ST32-002 gives the deck another strong 5-cost play, while Dracule Mihawk ST32-003 provides a 7000-power body that can develop another Slash Character and helps filter your hand when it becomes rested.


Recent successful Mihawk lists are consistently leaning heavily on both cards, and the OP-17 tester we reviewed was especially high on Oden, calling it one of the most important additions to the deck.That gives Mihawk a much cleaner midgame before the big Characters arrive.


Shanks OP17-022 Is the New Finisher to Watch


hanks OP17-022
hanks OP17-022

The new OP17-022 Shanks is where things get interesting.


Shanks is a 10-cost, 12000-power Character with Rush. On Play, he sets two DON!! active and rests all of the opponent's Characters.


That fits Mihawk beautifully.


You can drop a 12000-power Rush attacker, rest the opponent's board, regain two DON!! from Shanks, and potentially use Mihawk's Leader effect to regain even more DON!! for an Event.


One early community observation sums up the appeal nicely: Mihawk can potentially go from 10-cost Shanks directly into Electrical Luna, giving the deck another way to keep an opposing board locked down.


Our testing source was also extremely high on that combination, repeatedly using Shanks as a late-game pressure piece while considering increasing Electrical Luna to three copies.


What Are Mihawk Players Still Changing?


The basic engine looks increasingly settled. The flex slots do not.


Some builds run more Otama. Others trim the searcher because it can miss too often. Coffin Boat ranges from zero copies to a full Stage package. Law & Bepo remains an excellent finisher, but OP17 Shanks now competes directly for those expensive late-game slots.


Electrical Luna and Asura are also matchup-dependent. Our testing source finished particularly impressed with Electrical Luna and liked a small Asura package for opening lethal turns.


Those are exactly the ratios we expect to move once OP-17 gets into more competitive hands.



Is This the Best OP-17 Mihawk Deck?


Too early to say.


What we can say is that Mihawk is starting from a much stronger position than most experimental OP-17 decks. The Leader already has tournament results, ST32 gave it a much more consistent engine, and OP-17 introduces another late-game option that works unusually well with Mihawk's DON!! efficiency.


The tester we reviewed went as far as calling Mihawk the best green deck of OP-17 in his current testing, although that is one player's assessment rather than an established metagame result.


For now, the game plan looks pretty clear:


Build the board with Oden and Mihawk. Use your Leader to keep recycling DON!!. Control the opponent's Characters with green's resting tools. Then let Shanks and the rest of the top end turn that resource advantage into lethal pressure.

Mihawk was already good.


OP-17 might make the World's Strongest Swordsman even harder to deal with.


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